Grim Dawn Forum

公式情報

Grim Dawn公式フォーラムのニュースフィードです。各項目は公式フォーラムで開きます。

最終更新: 2026年9月20日

パッチノート

公式パッチノートの更新です。

25

Grim Dawn Version 1.3.0.8

V1.3.0.8 [Crucible] Fixed an issue where the event would automatically end on Wave 170. Fixed Fangs of Asterkarn final boss’s missing second phase in the Crucible. [Game] Reflective Heroes now have a unique overhead icon to indicate their presence. Monster Reflect damage has been reduced by an additional 15% on Elite and higher difficulties to compensate for...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn Version 1.3.0.7

NOTE: A minor hotfix was released to address an issue with one of Noktukari’s bounties for the Ancient Grove. This update did not come with a version change. Table of Contents Major New Features Shattered Realm Crucible Tech Game Itemization Class & Skills Berserker V1.3.0.7 [Major New Features] Continued tuning of Fangs of Asterkarn monsters and bosses, par...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn Version 1.3.0.6

Table of Contents Shattered Realm Crucible Tech Game Itemization Faction Equipment Monster Infrequents Epic Items Legendary Non-Set Items Legendary Set Items Class & Skills Occultist Shaman Berserker V1.3.0.6 [Shattered Realm] Fixed a rare issue where loading the a shard could result in an infinite loading screen. Please let us know if the issue persists! Ba...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn Version v1.3.0.4 + v1.3.0.5

V1.3.0.5 Fixed critical crash in the Frostveil Highlands. Fixed several text tag issues. Fixed broken bounty for Yura Voideye. Fixed missing cauldron in Ugdenbog. Fixed inconsistent spawning of Aetherial and Aetherial Vanguard Nemesises. Table of Contents Major New Features Shattered Realm Crucible Tech Art Game Itemization Class & Skills Demolitionist Shama...

投稿者: Zantai 公式フォーラムで開く
さらに 21 件を表示

Grim Dawn Version v1.3.0.0 + Hotfixes

Table of Contents Hotfixes Major New Features Shattered Realm Crucible Tech Modding Game Itemization Faction Equipment Monster Infrequents Epic Items Legendary Non-Set Items Legendary Set Items Class & Skills Devotion Soldier Demolitionist Occultist Nightblade Arcanist Shaman Inquisitor Necromancer Oathkeeper V1.3.0.2 Hotfix 2 [Tech] Updated the Steam SDK fo...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn Version v1.2.1.6 + Hotfix

Our latest update is now live on Steam! Our resident GOG build pusher is on vacation, so unfortunately GOG will have to wait until July 9th for their patch. If he has any good puffin photos, he will be obligated to share as compensation. In addition, we are performing further tests on Xbox, so we will hold that version until no later than July 9th as well. J...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn Version v1.2.1.3 + Hotfixes

V1.2.1.5 Hotfix 2 Due to a bug fix related to casting with two-handed weapons, any skills granted by two-handed weapons (either directly or through an attached Component) were cleared from the quickbar and Celestial Powers have been unassigned from them. This is a one-time necessary reset. [Crucible] Fixed an issue where the next difficulty would not unlock...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn Version v1.2.1.0 + Hotfixes

Grim Dawn’s latest major content update is now available on Steam and GOG (coming later this week to Xbox). With overhauled Nemesis spawns, rebalanced monster Physical damage and vastly expanded build options for pets you should find all new ways to conquer the endgame, or bring some old favorites back! (Worth mentioning, this is Grim Dawn’s second longest c...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn Version v1.2.0.4 + v1.2.0.5 hotfix

V1.2.0.5 [Tech] Fixed missing Ch’thon armor from illusionist for some players. Fixed missing skill animations when using the Ch’thon chestpiece (ex. Eye of Reckoning). V1.2.0.4 [Major New Features] Lancel the Knight now has access to new wares from the Loyalist Item Pack 3! Starting February 27th, you too can don the visages of the gods themselves! [Shattere...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn Version v1.2.0.0 + v1.2.0.1 + v1.2.0.2 + v1.2.0.3 Hotfixes

Grim Dawn’s most comprehensive free update ever is now available! V1.2 is dense with new features, mechanics, and quality of life improvements that have been on top of your wishlists. You can look forward to improved leveling, better difficulty skips, new accessibility features, a dedicated evade ability, and much much more! V1.2 is, without a doubt, our lab...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn Version v1.1.9.8 + Hotfix 1

As the gods have foretold, another patch walks among us. We hope you enjoy the latest bug fixes and balance changes. Stay tuned for the next one! V1.1.9.8 Hotfix 1 Fixed an issue where the multiplayer server list would not…well…list correctly. You had one job… Fixed an issue with missing controller inputs when assigning keybinds on a controller. Fixed an iss...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn Version v1.1.9.7

Table of Contents Crucible Shattered Realm Modding Game Itemization Monster Infrequents Legendary Non-Set Items Legendary Set Items Class & Skills Devotion Soldier Demolitionist Occultist Nightblade Arcanist Shaman Inquisitor Oathkeeper V1.1.9.7 [Crucible] Increased chest quality at waves 100+ for successul runs on all difficulties Increased drop rate of dou...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn Version v1.1.9.6

We are please to have our latest bug fix and balancing update in your hands. With V1.1.9.6, we have revisited ranged weapons and made them a much more viable endgame choice in general, compared to the limited selection from before. Likewise, we reviewed many niche playstyles and improved the availability of skill points bonuses for them. And that’s just the...

投稿者: Zantai 公式フォーラムで開く

(April Fools!) Grim Dawn Version 4.1.2.2

V4.1.2.2 [Major New Features] Bring Grim Dawn into your home with our brand-new genuinely genuine merch! [Shattered Realm] After years of shattering, it’s about time we started building. All Shattered Realm levels have been combined into one massive area that roughly resembles the campaign map. Added new quests to the Shattered Realm, start the original new...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn Version 1.1.9.5

Grim Dawn V1.1.9.5 is now live! V1.1.9.5 [PC] Fixed a bug where using skills very close to some targets could result in graphical glitches. Fixed a crash which could randomly occur when loading new areas. [Xbox] Fixed a crash which could occur when landing a critical hit with a high level character. Fixed a crash which could randomly occur when loading new a...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn Version 1.1.9.4

Table of Contents Xbox Itemization Faction Equipment Relics Monster Infrequents Epic Items Legendary Non-Set Items Legendary Set Items Class & Skills Nightblade V1.1.9.4 [Xbox] UI scaling can now be adjusted via the options menu. Target framerate/unlocked framerate can now be explicitly selected via the options menu. Antialising, depth of field, and ambient...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn Version 1.1.9.3 Hotfix

We are, as always, committed to making sure you have a smooth experience in Grim Dawn. Thank you to those that diligently reported bugs! A small hotfix is now headed your way to address a few issues: V1.1.9.3 Hotfix Fixed an issue with Deathly Waystones not allowing quick access to Shards 190+ Fixed an issue where transmuted Guardians of Empyrion would not a...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn Version 1.1.9.2

Courtesy of our first ever public playtest, we give you Grim Dawn’s largest changelog…ever! We hope you enjoy this massive list of improvements to the game’s balance that will hopefully give you many more opportunities to create your unstoppable monster slayers. For the full list of changes, see below: Table of Contents Crucible Tech Animation Game Itemizati...

投稿者: Zantai 公式フォーラムで開く

(April Fools!) Grim Dawn Version 4.1.2.1

V4.1.2.1 [Major New Features] Crate Entertainment is proud to announce our upcoming tie-in game: Trap, Sever, Delicious! featuring a beloved character. [Shattered Realm] Following a few more rounds with the nerf hammer, the Shattered Realm is now completely shattered. All shards are now 99% smaller, but may have become an inhalation hazard. Bosses now aggro...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn Version 1.1.9.1

The latest update focused on addressing bugs and balancing feedback from the community is now live on Steam, coming soon to GOG! V1.1.9.1 [Shattered Realm] Fixed an issue where boss icons would sometimes not appear. Fixed an issue where Carnage timer bonuses would become excessively high. [Crucible] Possessed Humans, Ascended Humans and Korvaak’s Chosen no l...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn Version 1.1.9.0

V1.1.9.0 [Major New Features] The Shattered Realm’s fractured reality reveals new secrets. 20 new areas have been introduced into the Shard pool, including 4 new Shattered Guardian’s Domains. The Shattered Guardian Set has received a visual update to make its splendor even more impressive. For those that preferred that old appearance, it is still available a...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn Version 1.1.8.1 Hotfix 1

V1.1.8.1 Hotfix 1 [Crucible] Increased % Health bonus for pets granted by Empyrion’s Guidance to 120% Increased % Damage Modified bonus for pets granted by Might of Amatok to 16% Increased % Offensive and % Defensive Ability bonuses for pets granted by Ulzuin’s Pact to 4% [Animation] Fixed an issue where the Leap attack animation could not be interrupted as...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn Version 1.1.8.0

The latest vast addition to Grim Dawn is upon us! With v1.1.8.0, we are pleased to introduce all new side areas scattered across the world of Cairn, and with them new challenges and rewards. As you explore these new locations, you will also stumble upon a new style of Monster Totem, themed after the celestial fiends you may have battled within the Tomb of th...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn Version 1.1.7.2 Hotfix 2

Another hotfix is upon is to improve your gameplay experience. This one took a little longer than expected, but we can’t cut corners when delivering fixes! We’ve squeezed in some balance changes to go along with the tech fixes based on community feedback as well. Barring unforeseen issues, our sights are now set on v1.1.8.0 later this year! V1.1.7.2 Hotfix 2...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn Version 1.1.7.1 Hotfix 1

V1.1.7.1 Hotfix 1 [Crucible] Fixed another issue that caused monsters to get stuck in spawn areas. This time for good, probably maybe, let’s hope. Vanguard Banner now also grants % All Retaliation damage [Tech] Autocast abilities should not trigger off destructible decorations. Iron cost is now considered when showing maximum craftable quantity for a bluepri...

投稿者: Zantai 公式フォーラムで開く

開発アップデート

開発状況と今後の変更に関する公式投稿です。

25

Grim Misadventure #203 - Obsidian Lore

And then there was a Grim Misadventure. We are still in awe of just how many of you have returned for Grim Dawn’s third expansion. What a wild ride! But as you all hopefully know by now, there was always going to be MOAR. We have been diligently reading your feedback. Fangs of Asterkarn has already had 8 updates to address your biggest pain points, and this...

投稿者: Zantai 公式フォーラムで開く

Grim Dawn v1.3.0.8 and MOAR

Since Fangs of Asterkarn released, we have been diligently addressing your bug reports and feedback. We have now released 8 patches, and numerous smaller hotfixes. If you missed any, you can see detailed changes in the usual spot. Major changes in v1.3 and the new expansion meant some of you have experienced degraded stability, so that has been one of our to...

投稿者: Zantai 公式フォーラムで開く

Fangs of Asterkarn Hotfixes and upcoming changes

The team is thrilled to see the warm reception that Fangs of Asterkarn has gotten so far. We set a new all-time concurrent player record (outside of a free trial weekend), which shows just how many of you were eager to jump back into Cairn. As always, a smooth experience is our utmost priority. We have just pushed our first hotfix to address critical issues,...

投稿者: Zantai 公式フォーラムで開く

Grim Misadventure #202 - Asterkarn Cartography

I can’t believe it’s a Grim Misadventure. Last time, we opened the gates of Kurnhold and ventured beyond into the domain of the Bloodbound. Today, we share the culmination of this journey. The team is polishing all that awaits you, and by the witch gods, is there a lot. By our final tally, this is how Fangs of Asterkarn, on release, will compare to Grim Dawn...

投稿者: Zantai 公式フォーラムで開く
さらに 21 件を表示

Grim Misadventure #201 - Beyond the Gates of Kurnhold

Oh it’s you again. Here, have a Grim Misadventure. Last time, we hit the 200th dev update milestone and unveiled some of the glorious Legendary sets coming in Fangs of Asterkarn. Today, with the High Chieftain’s blessing, we are throwing open the gates of Kurnhold. Such a decision was not made lightly. The Kurn people are forbidden from traveling north due t...

投稿者: Zantai 公式フォーラムで開く

Grim Misadventure #200 - the 200th Grim Misadventure

Can you believe there are 200 Grim Misadventures? Me neither. Well, technically, there are 201, because the first one ever was my first day on the job, almost 14 years ago. To think they started as kind of a gag. About 99% of them were written by me, so in a way this entire series of dev updates is just one big memory lane. Update 200 should be all about me!...

投稿者: Zantai 公式フォーラムで開く

Grim Misadventure #199 - Bound By Blood

Remember that one time we had a Grim Misadventure? Last time, we announced our UI overhaul coming in v1.3.0. After some unplanned delays, the public playtest for that update is starting very soon. Check it out for yourself once it begins! Today, we cross beyond the safety of Kurnhold’s walls and venture deep into enemy territory. This is the domain of the fe...

投稿者: Zantai 公式フォーラムで開く

Grim Misadventure #198 - A New(er) U...I

Flashbacks to simpler times. Yup, it’s a Grim Misadventure. Last time, we proudly shared a sample of the upcoming Fangs of Asterkarn soundtrack, recorded for the first time with a live orchestra. Today, we would like to talk about the major changes coming to the game’s UI. You might be expecting this is for the upcoming Fangs of Asterkarn expansion, but that...

投稿者: Zantai 公式フォーラムで開く

Grim Misadventure #197 - Sounds of Asterkarn

What do you know, a Grim Misadventure. Last time, we had the pleasure of unveiling the next major faction: the Kurn. The resilient people of Asterkarn have endured countless hardships, and you will find them contending with one of the biggest threats yet to their survival. Today, we have our first look at the Fangs of Asterkarn main menu. Huddle up next to y...

投稿者: Zantai 公式フォーラムで開く

The Strangest Feedback

We get feedback emails all the time, but once in a while there is a gem that demands to be shared with the world. I…I can’t even with this one. As a straight dude that wrote many of the apparently egregious dialogues, I am at a loss for words here. This person is going to have an aneurism when they see the Kurn Chieftain I guess. Enjoy the read, or be confus...

投稿者: Zantai 公式フォーラムで開く

Grim Misadventure #196 - Factions - The Kurn

Indeed, a Grim Misadventure. Last time, we unveiled a series of Epic items coming in Fangs of Asterkarn and how those same Epic items will be awakened to their Legendary potential using one of the new mechanics featured in the expansion. While not every level 84+ Epic item will receive this treatment, you can expect the selection to grow over time as we cont...

投稿者: Zantai 公式フォーラムで開く

Arthur Bruno Interview by Chris Wilson

Chris Wilson, of Grinding Gear Games (Path of Exile) fame, recently interviewed Arthur Bruno (Medierra) on his Youtube channel. Thought you might enjoy some insights:Chatting with Grim Dawn's Arthur Bruno about ARPG Development 37 posts - 26 participants Read full topic

投稿者: Zantai 公式フォーラムで開く

Grim Misadventure #195 - Epic But No Less Legendary

How many Grim Misadventures am I holding up? Who knew numbers even went this high. Last time, we passed through Fort Ikon to explore the foreboding wilderness that awaits in Asterkarn proper, arriving at the gates of Kurnhold, the last sanctuary in a dying land. If you have been keeping up with our dev updates, then you likely saw our June post detailing our...

投稿者: Zantai 公式フォーラムで開く

Grim Misadventure #194 - Enter Asterkarn

Blink twice if you need a Grim Misadventure refill. Last time, we glanced at some Epic items and went into how Awakening Epics will work in Fangs of Asterkarn. In short, it is not complicated, but you will need to know the right people(?)! If you missed out June update on the state of the upcoming expansion, be sure to give it a read. Today, we are going to...

投稿者: Zantai 公式フォーラムで開く

Grim Misadventure #193 - Wake Up!

Take a deep breath, because we are diving into another Grim Misadventure. Last time, we shared some of the Legendary sets coming in Fangs of Asterkarn. Sets are some of the most involved item work, and the expansion will ship with 17 of them! Before we jump into today’s update, you should definitely read up on the state of the expansion’s development. We go...

投稿者: Zantai 公式フォーラムで開く

Fangs of Asterkarn Development Update - June 2025

We are now nearing the middle of 2025, and many of you are no doubt eager for an update on where in development Grim Dawn’s third expansion is and when you can be expected to play it. We do not want anybody holding their breath for months (that is not a lot of air), only to be let down by speculation, so here is where things are today! Announced too soon? Be...

投稿者: Zantai 公式フォーラムで開く

Grim Misadventure #192 - Settled

But what about second Grim Misadventures? Last time, we revealed a new style of weaponry. These absolutely energized melee weapons will bring an entirely new aesthetic to your collection. Today, we are sharing two of the fifteen sets coming initially in Fangs of Asterkarn. As you can imagine, sets are some of the most intensive work for the art department, a...

投稿者: Zantai 公式フォーラムで開く

Grim Misadventure #191 - Energized

Have you taken your Grim Misadventures today? Last time, we unveiled the reroll mechanism coming with Fangs of Asterkarn. With it, you will be able to take your imperfect loot and try to make it perfect, and that includes the seed on unique items! Today, we have news from the art team regarding a new style of weapons we have developed. Let’s take a look at a...

投稿者: Zantai 公式フォーラムで開く

Grim Misadventure #190 - They See Me Rerollin'

A Grim Misadventure upon ye and yer kin! Last time, we unearthed a collection of Legendary items coming in Fangs of Asterkarn. Today, we would like to talk about another major feature that will help you cater your loot to your particular needs. Note: as always, everything you are seeing today is in active development and subject to change. Nothing is set in...

投稿者: Zantai 公式フォーラムで開く

The WASD Elephant in the Room

So honest question…run and gun WASD movement like in POE2 is strictly off the table. We’re not revamping our animation system and rebalancing the game to shoehorn that in at the 11th hour. That style of gameplay is generally what we think of when we consider proper WASD implementation. But controller-based WASD movement where you need to stop to cast/attack...

投稿者: Zantai 公式フォーラムで開く

A ringing

Would you wear this in Grim Dawn for the fun of it? What about in Ascendant mode?! 36 posts - 23 participants Read full topic

投稿者: Zantai 公式フォーラムで開く

Grim Misadventure #189 - Fashion and Function

Grim Misadventures, if you know, you know. Last time, we started off the new year with an in-depth preview of potions customization. Today, we bring you a gathering of some of the glorious item art coming with Fangs of Asterkarn. These artifacts bring both fashion and function to the battlefield. Note: as always, everything you are seeing today is in active...

投稿者: Zantai 公式フォーラムで開く

Grim Misadventure #188 - A Look Back at 2024...'s Work on New Potions!

What is that? A Grim Misadventure?! Apparently it is 2025 now? Who signed off on this? Last time, we unveiled the horrifying Wights, fallen Kurn heroes warped by time and decay. Typically, we start off a new year with a reflection of the past, so let us begin! Grim Dawn had 3 fantastic updates and a series of hotfixes in 2024: We overhauled two-handed melee...

投稿者: Zantai 公式フォーラムで開く

人気トピック

公式フォーラムで最近よく読まれているトピックです。

10
さらに 6 件を表示