Combat Mechanics
Spell Cast Speed and Action Cadence
Derive applications per second for a zero-cooldown normal spell from its animation duration and cast speed.
Standard explanation
Cast speed accelerates normal-spell animation progress. Cooldown, special animations, and the cast-speed cap can change the behavior of actual repeated use.
Deep explanation
- Cast speed affects normal-spell action speed.
- Skills with special animations do not use the same handling as normal spells.
- For skills with cooldown, cast speed alone does not determine the use interval.
Summary
Key point: Cast speed is valuable when animation is the limiting factor. Do not apply this normal-spell formula unchanged to a skill constrained by cooldown, a special animation, or another timing rule.